[Overview][Constants][Types][Procedures and functions][Variables][Index] Reference for unit 'agraphics' (#aros)

DIPF_IS_SPRITES_CHNG_PRI

Flag for TDisplayInfo.PropertyFlags Mode can change the sprite priority with respect to the playfield(s).

Declaration

Source position: agraphics.pas line 1603

const DIPF_IS_SPRITES_CHNG_PRI = 1 shl 19;

See also

BIDTAG_DIPFMustHave

  

Tag for BestModeID() mask of the DIPF_* flags the ModeID must have Default - 0

BIDTAG_DIPFMustNotHave

  

Tag for BestModeID() mask of the DIPF_ flags the ModeID must not have Default - SPECIAL_FLAGS


Documentation generated on: 2017-01-10